Yo Soopahgamer here and it's another week so a
new character analysis so I am going to do a "newcomer". The reason I
use "newcomer" is because he was an assist trophy before so if you
haven't guessed its LITTLE MAC.
Yeah!!!! |
So let’s get to the point he's is one of those characters that are OP
but his nerf is only on particular environments. He is a complete demon on the
ground, with his punches dealing serious power (his side smashes can cause 22%
on the spot and he can cause serious combos with his normal punches that can
juggle an opponent then deliver a blow at the end.
He can also smash you out easily if you have a certain amount of damage
as well like 75% and also the fact that he can counter is important as this
could mean that you can give your opponent a serious surprise when they think
it's all over.
And that 1 hit KO move when it hits its so satisfying
Only downside, his air fighting, He is completely useless in the air with all
of his attacks being not very effective in every way and they maybe a low
chance you can recover if you play your cards right.
|
Anyway straight to the pros and cons of little mac.
P. Perfect on land
P. hits hard
P. chance of early KO
P. his winning animations has Doc with him and he is awesome
P. 1 hit KO= WOOOOOOOOOOOOOP WOOOOOOOOOOOOOOP
P. Not bad online
P. Counter!!!
C. Air= useless "you ain't no air fighter mac"
C. Side special if you use it too near to the side can lead to a self-destruct.
C. could be juggled easily
C. Maybe crap when it comes to smash run (gonna suck if it's climb)
N. Use online if you want but at your own risk.
So awesome character with a nerf that can be easily avoided if it is on
a final destination stage so if he's your main stick with him.
And that is it if you want to keep in touch you can
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But for now this is SoopahGamer signing off
Till next time C ya
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