Fighters have always been one of my favorite genres of gaming for a long time. From Street Fighter 2, to playing SSF2 with my brothers on the computer at home. However, few make me want to put time into them and learn the techniques and movements. This game is one of those rare gems. It's SkullGirls 2nd Encore.
Developers: Lab Zero
Average price: Around $10 on Steam, $20 on other markets
Platforms that the game is on: PC,Xbox and PSN
The Plot
Set in the Canopy Kingdom. It revolves around an artifact called the Skull Heart, this artifact can grant one wish to any female that finds it. However, if the wish is un-pure it will corrupt the user and turn them into a monster of mass destruction called the SkullGirl. However, this SkullGirl is making a scene and has attracted a number of people to try to take the Skull Heart from her for their own intentions.Will they destroy the artifact of power or will they be corrupted to wish upon it?
The Gameplay
The Gameplay for this game is solid, running at a smooth 60fps. The characters movements are dynamic and all their different animations and sounds show what type of hit they have just done. However, the problem that I feel with their gameplay is that I am unable to do the locks that the game is famous for as I feel that they are complicated. All the character animations are hand drawn frame by frame. The music suits the stage that it's on very well so you won't have the feeling that something is missing on the stage like the music not matching the atmosphere.
The Characters
There are eight characters in this game (14 if you count DLC). All these characters have their own unique features and abilities that can help them in battle. For example, Double has the power of use some of the move sets of other characters and link them in battle. While in contrast Ms.Fourtue can take off her head and use it as a weapon in battle (similar to Rosalina and Luma in Super Smash Bros.)
The Characters range from rush down characters that deal a lot of damage if they get into your space e.g. Painwheel and Filia to zoning characters (Characters that can attack from a distance) like Peacock and Parasoul.To just having great mobility (e.g Ms.Fortune and Valentine.)
All these characters have a story mode where you can discover the personality of the characters and what their intentions are of the people that hunt the artifact. This puts a new perceptive on the characters than just fighters on the screen and the people at Lab Zero has done a good job of giving these characters life.
Now for the Pros and Cons
Pros
-Looks so good
-Characters actually have personality
-Gameplay is solid
-All the characters feel unique, even the clone is unique
-DLC is actually worth buying
-Music is just awesome.
Cons
-There's no straight story line (that annoys me)
-The controls can be hard to master, especially if you want to play this competitively
-There was no one online for play with online when I went on.
-The roster is a bit small
Overall.
There are a few fighting games that are top class and will be remembered for all time and this is one of them. With its dynamic style of gameplay, fighting abilities just the characters and the music. I hope more games follow the example of Skullgirls and I hope Lab Zero can make another blockbuster like this one.
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