Sonic games have been quite a mix with the results. From Critically Acclaimed Games like Sonic 3 and Knuckles and Sonic 2, Ok Games like the first Sonic the Hedgehog and Sonic Adventure to outright bad games like Sonic 06 and Sonic Boom (Rise of Lyric and Shattered Crystal). But when the team at Sega get it right, they do it well. With a mix of platforming and just the cool high-speed action that we are used to, this is the first Sonic game in the Modern era that has been seen by most critics as a good game. This game is Sonic Colours
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Story’s Beginning (minor spoilers)
The Story begins with Sonic and tails going to Eggman's’ new interstellar amusement park because they think that Eggman is up to no good. At first, everything is looking normal and nothing seems to be wrong, but then they then see Eggman's hench-bots catching little aliens called Wisps for reasons and now it means that it now Sonic’s job to find out what’s Eggman's planning and to stop it at all costs.
The Gameplay is a fusion of the high-speed action that we usually favour in Sonic games and love going through, while other levels are platformers and jumping which slow down the gameplay and make you think about your next actions instead (which many people have panned the series for in the past). What they have done is put both of these types of stages in the game in moderation so there will be some levels that you will not like but there will be some levels that make you play a fast paced sonic game that we all love.
Bosses and Enemy’s
Very easy, hit them a few times (little to no diversity in this one). All stages share the same boss to another one so learn that weakness and the next boss should be very easy.
The Gimmick
Cause most if not all Sonic games have some kind of gimmick that can make or break the game. In this game, the gimmick is the aliens that are called Wisps. These creatures have the power to power up sonic to a variety of forms, from laser that makes Sonic go places in light speeds to hover that makes sonic fly but gives you the power to use the ring dash ability. This gimmick is one of the best gimmicks because that it doesn’t feel that you have to depend on it too much and it doesn’t slow you down or hinder the performance so much that it’s tedious most of the time.
The Music
The Music in this game is one of best that I have listened to in Sonic Games, Sonic Games have never really been bad in Sonic Games. With Classics like Green Hill Zone and Emerald Hill Zone to songs in the modern era like Spagonia (Day) and Crisis City. Nothing feels out of place and there are 3 types of music in each stage, this gives a lot of variety to the game as it stops them from just being stale.
Anyway to the Pros and Cons
Pros.
P. One of the best Sonic Games in the Modern Era.
P. Great fun in some of the stages.
P. Wisps are a great addition to the game.
P. Stage designs are one of the best yet.
P. Music is great.
P. Witty lines from all of the cast in the Cut scenes.
P. You can unlock Super Sonic.
P. The 2 player feature, Sonic Simulator, is really fun to play with a friend.
Cons
C. Can be tedious at times, especially with the platforming levels.
C. Bosses and enemies can be boring as they are just basic and the bosses are repeated with little or no change.
C. Sometimes the game can kill you unfairly.
C. The game can punish you for going fast sometimes which Is counter-productive to the series.
C. Controlling sonic in some of the areas can be annoying and just unresponsive.
Conclusion.
This is by far one of the best Sonic games of the Modern era. With its dynamic gameplay, most levels being fast paced and the wisp gimmick helping out Sonic in the game instead of hindering the hedgehog and with the next game in the series following suite (Sonic Generations). Those two years had Sonic at his highest point since a decade. Let’s hope Sonic Mania and the Sonic 2017 are like those gems.
Source: Zero Chan |
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